Escape from Tarkov

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POZOR: žiadny WAREZ
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paranoid.asian
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Re: Escape from Tarkov

Príspevok od užívateľa paranoid.asian » Št 23. Jún, 2016, 12:33

Spoiler: ukázať
mb: asus P8Z68-V PRO/GEN3
cpu : intel i5-2500k @ 4500 mhz / 1.34 V + cryorig R1 Ultimate
gpu : msi gtx 1080 ti gaming trio @ default
psu : collerMaster 600W
ram : kingston 2x4GB DDR3 1333mhz
case : fractal design define xl
monitor : dell S2716DG

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paranoid.asian
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Re: Escape from Tarkov

Príspevok od užívateľa paranoid.asian » Št 08. Sep, 2016, 13:34

Spoiler: ukázať
mb: asus P8Z68-V PRO/GEN3
cpu : intel i5-2500k @ 4500 mhz / 1.34 V + cryorig R1 Ultimate
gpu : msi gtx 1080 ti gaming trio @ default
psu : collerMaster 600W
ram : kingston 2x4GB DDR3 1333mhz
case : fractal design define xl
monitor : dell S2716DG

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Erazer
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Re: Escape from Tarkov

Príspevok od užívateľa Erazer » St 04. Jan, 2017, 19:12

Paranoid objednal si to nakoniec ? Alebo niekto z fora ?
PC: i5-4570,16GB RAM,1060 6G,SSD 250GB Burst, 500GB HDD, Schrödinger's 500w PSU, m: G502 hero
Audio: GSP 500+GSX 1000 Notebook: Lenovo P50,Phone:Oneplus2,
Diablo III battletag: Sorrow#2622, Star Citizen Handle: Erazer1
Vytvorte si účet v Star Citizen pomocou tohto ref. linku a získajte 5,000 in game kreditov zdarma
>>> STAR-K3QT-JHMS<<<

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paranoid.asian
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Re: Escape from Tarkov

Príspevok od užívateľa paranoid.asian » St 04. Jan, 2017, 22:18

nejak ma nepresvedcili zatial
dokonca je zlava na preordery
https://www.escapefromtarkov.com/preorder-page
Spoiler: ukázať
mb: asus P8Z68-V PRO/GEN3
cpu : intel i5-2500k @ 4500 mhz / 1.34 V + cryorig R1 Ultimate
gpu : msi gtx 1080 ti gaming trio @ default
psu : collerMaster 600W
ram : kingston 2x4GB DDR3 1333mhz
case : fractal design define xl
monitor : dell S2716DG

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Erazer
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Re: Escape from Tarkov

Príspevok od užívateľa Erazer » St 04. Jan, 2017, 23:09

jj viem, len mi je divne ze ta 20% zlava mala koncit 2.januara a este tam je stale...reliable devs :D no u nas zlavu zmaze DPH a mierne sa to aj tak preplati :rolleyes:
PC: i5-4570,16GB RAM,1060 6G,SSD 250GB Burst, 500GB HDD, Schrödinger's 500w PSU, m: G502 hero
Audio: GSP 500+GSX 1000 Notebook: Lenovo P50,Phone:Oneplus2,
Diablo III battletag: Sorrow#2622, Star Citizen Handle: Erazer1
Vytvorte si účet v Star Citizen pomocou tohto ref. linku a získajte 5,000 in game kreditov zdarma
>>> STAR-K3QT-JHMS<<<

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paranoid.asian
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Re: Escape from Tarkov

Príspevok od užívateľa paranoid.asian » Pi 13. Jan, 2017, 12:58

Spoiler: ukázať
mb: asus P8Z68-V PRO/GEN3
cpu : intel i5-2500k @ 4500 mhz / 1.34 V + cryorig R1 Ultimate
gpu : msi gtx 1080 ti gaming trio @ default
psu : collerMaster 600W
ram : kingston 2x4GB DDR3 1333mhz
case : fractal design define xl
monitor : dell S2716DG

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paranoid.asian
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Re: Escape from Tarkov

Príspevok od užívateľa paranoid.asian » Ut 14. Mar, 2017, 12:36

Multiple pre-orders discount program launched!

We are happy to announce that starting today, we are offering a permanent discount for purchase of several Escape from Tarkov pre-order packages as a gift:

2 packages - 10% discount
3 packages - 15% discount
4 packages - 20% discount

After purchase confirmation, user will receive an email with the number of keys selected on purchase, and will be free to use these keys either for oneself or as gifts.

Gather your crew for Escape from Tarkov and get a discount on our new advantageous offer! Preorder it here: http://www.escapefromtarkov.com/preorder-page

https://www.facebook.com/escapefromtark ... =3&theater
Spoiler: ukázať
mb: asus P8Z68-V PRO/GEN3
cpu : intel i5-2500k @ 4500 mhz / 1.34 V + cryorig R1 Ultimate
gpu : msi gtx 1080 ti gaming trio @ default
psu : collerMaster 600W
ram : kingston 2x4GB DDR3 1333mhz
case : fractal design define xl
monitor : dell S2716DG

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Erazer
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Re: Escape from Tarkov

Príspevok od užívateľa Erazer » Št 28. Dec, 2017, 14:49

Od dnes do 4. Januára zľava 25% a mala by začať open beta.

Ak Vám prídu pozvánky dajte tu vedieť :bye:
PC: i5-4570,16GB RAM,1060 6G,SSD 250GB Burst, 500GB HDD, Schrödinger's 500w PSU, m: G502 hero
Audio: GSP 500+GSX 1000 Notebook: Lenovo P50,Phone:Oneplus2,
Diablo III battletag: Sorrow#2622, Star Citizen Handle: Erazer1
Vytvorte si účet v Star Citizen pomocou tohto ref. linku a získajte 5,000 in game kreditov zdarma
>>> STAR-K3QT-JHMS<<<

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paranoid.asian
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Re: Escape from Tarkov

Príspevok od užívateľa paranoid.asian » Pi 29. Dec, 2017, 01:38

ktoru edition sa oplati kupit? pride mi to tak, ze vsetky veci z tych drahsich verzii dostanem casom aj tak.
ci je tam nieco kvoli comu by sa oplatilo priplacat?
Spoiler: ukázať
mb: asus P8Z68-V PRO/GEN3
cpu : intel i5-2500k @ 4500 mhz / 1.34 V + cryorig R1 Ultimate
gpu : msi gtx 1080 ti gaming trio @ default
psu : collerMaster 600W
ram : kingston 2x4GB DDR3 1333mhz
case : fractal design define xl
monitor : dell S2716DG

Užívateľov profilový obrázok
Erazer
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Príspevky: 1004
Dátum registrácie: St 11. Aug, 2010, 11:00
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Re: Escape from Tarkov

Príspevok od užívateľa Erazer » Pi 29. Dec, 2017, 01:45

Podľa mňa len základnú nakoľko o akýkoľvek predmet ktorý ti dá tá drahšia verzia môžeš prísť ak neprežiješ raid. :-D
PC: i5-4570,16GB RAM,1060 6G,SSD 250GB Burst, 500GB HDD, Schrödinger's 500w PSU, m: G502 hero
Audio: GSP 500+GSX 1000 Notebook: Lenovo P50,Phone:Oneplus2,
Diablo III battletag: Sorrow#2622, Star Citizen Handle: Erazer1
Vytvorte si účet v Star Citizen pomocou tohto ref. linku a získajte 5,000 in game kreditov zdarma
>>> STAR-K3QT-JHMS<<<

Užívateľov profilový obrázok
Erazer
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Re: Escape from Tarkov

Príspevok od užívateľa Erazer » Ut 15. Okt, 2019, 15:42

Nehrá nikto ? Práve beží pre-wipe event než nahodia 0.12 update a potom sa ide odznova. Inak dnes je 25% zľava ak by mal niekto záujem. :bye:
PC: i5-4570,16GB RAM,1060 6G,SSD 250GB Burst, 500GB HDD, Schrödinger's 500w PSU, m: G502 hero
Audio: GSP 500+GSX 1000 Notebook: Lenovo P50,Phone:Oneplus2,
Diablo III battletag: Sorrow#2622, Star Citizen Handle: Erazer1
Vytvorte si účet v Star Citizen pomocou tohto ref. linku a získajte 5,000 in game kreditov zdarma
>>> STAR-K3QT-JHMS<<<

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Erazer
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Re: Escape from Tarkov

Príspevok od užívateľa Erazer » Po 28. Okt, 2019, 00:45

Update 0.12 je vonku. :-)
Doteraz najväčší update.
(ATM nátresk na serveroch, bugy po update, pôrodné bolesti... Treba počkať 3-5 dní)



Patch notes:
Spoiler: ukázať
Preliminary patchnotes for 0.12 patch. There will be full wipe.

Added

The project is transferred to the Unity engine version 2018.4
Redesigned, optimized and added new third-person animations.
New game feature - Hideout
The big feature that includes building and upgrading of various zones in the hideout, each with its bonuses
Ability to produce different items
Improving the basic stats of the character (off-raid treatment rate, acceleration of skills leveling, etc.)
Ability to increase the size of your stash (if you do not have the EoD version of the game with the maximum stash size)
New functionality - off-raid treatment
Now the character retains health status after raid
Health, energy, and hydration now regenerate when out of raid
You can use food, water, and first aid kits to instantly restore the character's condition when out of raid
After death, character's health is restored to 30% and begins to regenerate at a rate determined by the various improvements in the hideout
New functionality - Weapon presets
Ability to create weapon presets from any parts that are known to your character
Ability to quickly find and purchase missing parts for assembly of the custom preset
New location - RosReserve Military base (Rezerv)
The largest map in terms of exploration area
New exfiltration mechanics
Stationary 12.7 mm heavy machine gun NSV " Utes"
Stationary 30 mm automatic grenade launcher AGS-30 with PAG-17 sight
New constraints on the locations: snipers and minefields
Unique loot
Scav boss Glukhar with his special tactics
Trader service "Tactical clothing"
Available from the Ragman
5 unique sets of lower and upper clothes for USEC and BEAR
It will be available under different conditions (the level of the character, loyalty level with the Ragman, and money price)
New trader Jaeger
He will be locked at the start of the game, and you will have to complete a quest to unlock him
He will have his own branch of quests
His range of products will have a large number of unique items
He will also have a minimum margin on the goods price
New boss Glukhar
His area of action is located on Military base
He believes this territory is his property and he will protect it by taking defensive positions in one of many fortified locations
He has 6-men team, each member has his own role. Guards are always close to the boss, stormtroopers can move forward to attack the enemy at another point, the head watch are the first to notice the enemy and impose a fight on them
Boss and his team strive not to leave protected positions, they will attack from windows and other fortified places, they use advanced tactics of fighting indoors and have a special model of behavior on more open terrain
They can use stationary weapons, they may attack or retreat to protect the boss and hold their ground. As the train approaches, the boss and his team will try to occupy the landing platform
They use all available weapons, often wear heavy body armor and helmets
New boss Shturman
He operates in the area of a sawmill on Woods
He has a “common funded stash” with the valuables. He usually keeps the key to himself
He prefers covert tactics, tries to attack from a distance, from cover, outplays the opponents by taking a better environment, lets players get closer into the distance of effective fire
He has a team of two guards
Boss and his guards use long range weapons
Added over 160 weapon parts and modules
An assortment of new 12 and 20 caliber shotgun cartridges
Assortment of new cartridges 5.7x28
New equipment
New mechanics of treatment of blacked body parts with surgical kits
Thermal imaging device T-7
New barter items
New consumable items type - alcohol
New fracture sound effects
New weapons: AsH-12, FN P90, M9A3, FN Five-Seven, TX-15, MP5 Kurz
New quests for old traders (+reworked some old ones)
New TAA (temporal anti-aliasing) full-screen antialiasing post effect
New HBAO shading post effect
Terrain now casts shadows and has self-shadowing
Texture streaming option to reduce RAM consumption
New grass with a long-distance rendering + grass shadows option
New explosion effects
Added variable animations of first aid kit treatment
Added auto sorting of goods by groups in merchants menu
Added "transfer all" button for items transfer screen
Added context menu for first aid kits "cure all" when out of raid
Added the context menu for weapons “disassemble”
Added "Presets" button to bottom panel for quick transition to presets mode
Added auto-fill items checkbox when selecting merchants offers
Added stimulant properties to some of the food and beverages
Added display of health status before raid on the character selection screen
Added new sounds for different surfaces when crawling
Optimizations:

Optimization of rendering and display of grass
Optimization of animation system
Optimized spawn of loot items on location
Optimized icon generation
Optimized the Ambient Occlusion effect
Optimization of Volumetric Light
Added “use only physical CPU cores" option (it is recommended for everyone to enable this option)
Various optimizations of the load on the CPU
Added optimized contact SSAO effect algorithm
Some optimizations of optical sights
Additional optimization of the locations
Optimized physics in offline mode
Optimized ragdoll
Optimized physics of thrown loot and grenades
Fixed a large number of causes of freezes and stuttering related to rendering, physics, animations, inventory, combat logic, etc.
Bot improvements and fixes:

Improvement of the AI behavior when out of combat:
Bots rotate their heads to increase the field of view
Bots can greet each other, show gestures and transmit information
At the request of the player-scav, AI in case of negative reaction will respond to him negatively or show a gesture
Bots can come close to loot containers
At the points of " idle " bots look around, crouch
Improved AI combat behavior
Improved grenade throwing algorithm
Improved algorithm for calculating the rotation to the target at different distances
AI fixes

Fixed a number of bugs when bots did not react to taking shots from a long distance or when using a silencer
Fixed some bugs in shooting through some fences, bushes and trees
Fixed a bug of selecting an incorrect target when the bot ignored the nearest threat
Fixed a number of bugs with bots getting stuck
Fixed a bug where the bot could not aim if you crouch close to him
Fixed a bug where bots shouted threatening voice lines phrases to player-scavs
Fixed a number of bugs on interaction with doors
Fixed

Bug in which it was possible to install the PSO and thermal sight and the PSO lens worked as a thermal sight
The bug with disappearing weapons when you move the object in the stash after folding stock (bugged cells)
The items didn't disappear from the stash if you click "put the goods on the flea market" during the sending of the previous queue commands
Error 228 after transferring items and completing the quest
Error 228 when placing weapons on the flea market, if the flashlight was installed in different slots of the weapon
The interface allowed you to put the same product on the flea market several times. As a consequence of error 228
Error 228 when trying to make split into one cell twice
Error 228 when selling two samples of weapons on the flea market
Error 228 when moving money and then using it to repair weapons
Error 228 when deleting item from sender in incoming messages
Fixed disappearing of messages after re-login
Fixed a bug on the flea Market when the durability filter did not take into account the total wear of the item
Fixed a bug where a party member saw a "bad backend matching" error while loading into a raid
Fixed a bug where a new loyalty level was not opened, although all conditions were met
Fixed a bug where the "pick up all" button displayed not all items that were returned by insurance
Fixed a bug where some bots could not spawn on location
Fixed bug showing killer in the session end screen if the death was from a barbed wire or fire
Fixed UI shaking at non-standard resolution
Fixed a bug that stacked up the effects of painkillers
Bug in which the time of the effect of painkillers increased when reopening the inventory
Bug, in which the sound of heavy breathing of the character from the third person did not stop
A bug when, upon killing your own character, you could see PMC kill in kill list
Bug in which the character in the menu twisted the left hand
Bugs related to incorrect processing of picking up items
Bug when broken lamps would light up again if you step away and approach them again
Bug in which the interruption of the application of the item occurred without animations
Bug when interaction didn't work after throwing out equipped melee weapons
Bug in which the pain and tremor did not disappear after removing the fracture
Fixed delay in applying negative effects
Fixed a bug which happened when you turn your head and hits in the head could be counted incorrectly
Fixed a bug with the sound of a shot cutting off when changing weapons
Fixed a bug not displaying a cartridge in the chamber at the start of the raid
Fixed a visual bug displaying glasses lenses visible through fog, smoke, etc.
Fixed too bright reflections in the lenses of sights, or lack of reflections on them in general
Fixed cropping of merchants assortment if there are too many goods
Fixed error spamming bug when throwing smoke grenades
Fixed various bugs with matchmaking
Fixed bugs related to old quests
Fixed various bugs and glitches that lead to crashes of the game
Fixed various bugs on locations and culling issues (over 300 different fixes)
Fixed background sounds of locations when loading on it
Fixed various interface issues and bugs
Fixed some bugs leading to incorrect post-raid statistics
Various network fixes and improvements related to the transition to Unity 2018.4
Various localization fixes in the texts
Fixed various issues with clipping equipment
Other minor bugfixes
Changed:

Now all body armor cannot be worn with plate carriers
You can no longer put certain containers, weapons, rigs and backpacks in secured containers
Now some keys have a number of uses. As soon as the key resource ends, it is removed from the inventory
In traders menu, when redeeming items, they are marked as "out of stock"
For locations Customs and Shoreline fixed position and trajectory of the sun
Now you can completely delete the conversations in the chat
Added the option to fold the stock when transferring items from the Scav to your inventory
Rebalanced 9x18 cartridges
Rebalanced some of the stocks, magazines and other weapon parts
Updated equipment pool that bots and player-scav can have
Changed cell configuration for Blackrock and AVS vests (now AVS has armor plates)
Added dropdown with filters "All offers", "only from traders", "only from players" for flea Market
When you receive an item by mail same items are now combined into stacks
Weapons on locations now spawn with small number of ammo in magazine
Modified occlusion system for the sound on locations
Improved the recoil system and the impact of skills on the recoil
Reduced bonus to the running/sprinting speed from the strength skill
The sound of movement while prone is now more quiet
Reworked and changed loot tables of containers
Redesigned and added new loot points on locations
The variety of goods of all traders was reworked
Changed lighting in item inspector window
Improved font readability in interfaces
Overall quality changes were made to the spawn system
Removed the option to set the priority lot at the flea Market
Increased chance of fracture and damage when falling from a big height
Other minor QoL changes
:bye:
PC: i5-4570,16GB RAM,1060 6G,SSD 250GB Burst, 500GB HDD, Schrödinger's 500w PSU, m: G502 hero
Audio: GSP 500+GSX 1000 Notebook: Lenovo P50,Phone:Oneplus2,
Diablo III battletag: Sorrow#2622, Star Citizen Handle: Erazer1
Vytvorte si účet v Star Citizen pomocou tohto ref. linku a získajte 5,000 in game kreditov zdarma
>>> STAR-K3QT-JHMS<<<

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